Welcome to Vapor—a planet unlike any you’ve ever imagined.
In Iron and Steam, Erich White invites readers into a breathtaking, gear-grinding saga set on a world where fire can’t burn, but war still rages. This is a planet where combustion is impossible. No gunpowder. No flame. No spark. Instead, steam, steel, and electromagnetic ingenuity have built civilization—and now must defend it.
At the heart of this graphic novel is Dylyn van Schoonhoven, a scrappy, brilliant engineer who returns to her home planet only to find it on the brink of collapse. Raised among the working class, fluent in the language of machines, Dylyn isn’t a politician or soldier—she’s a builder. But when aliens attack Vapor with energy weapons and impenetrable drones, she becomes something more: a leader.
With a war-forged crew of misfits—Garner Ashby, a heavyworlder with a wrench the size of a cannon, and Calais, a mysterious android with an unknown past—Dylyn turns scrap metal into salvation. From rail-loaded cannons to walking mechs, this band of tinkerers and technicians rises to meet a high-tech enemy on a world stuck in the steam age.
But the invaders aren’t just here to conquer. They’re digging—into the Magma Sea, a molten abyss beneath Vapor’s industrial surface. Whatever they’re searching for, Dylyn knows it can’t be good. The planet’s only hope lies in a desperate, fireless stand that will test her courage, her machines, and the people she fights to protect.
Whether you’re a fan of Dune, The Expanse, or Girl Genius, Iron and Steam blends epic sci-fi with grounded humanity and a wild, imaginative twist on steampunk.
This is the story of a planet that can’t burn—facing a war that threatens to consume it.
Build the future. Join the resistance. Discover the fireless revolution in Iron and Steam, Graphic Novel 1.
